Especially as a primary skill. 0. This helps to prevent crashes caused by too much memory being used. Exploring the Mojave: From Westside to Jacobstown. Ask for his work - he wants you to kill fire geckos to clear the way to sulfur. In the first room of the clinic you’ll find another First Aid Box, and in the larger, second room you’ll find two more, as well as a pair of Stimpaks on a metal shelf and near a bed in the north-western corner of the room sits another Stimpak on a metal cart, near which is a Doctor’s Bag. From the living quarters, find the common room with the pool tables and a hole in the floor. It’s this you need to destroy to satisfy Lem, which can be done with an [Explosives 60] check and three units of C-4 Plastic Explosive. 4. votes. Even if you don't use mods to change the game, at least get New Vegas Anti-crash and fallout 4gb. 0. In a large cavern along the eastern end of the level you’ll find a ladder leading out to the Mojave, although it doesn’t lead anywhere immediately interesting. If you destroyed the caves, return to Lem (you’ll automatically be evicted from the caves) and tell him the news. Nothing new in Fallout. From the entrance to this area continue south until the path forks, at which point you can go down a tunnel to the south-west to reach a chamber in which you’ll find a Microline Rock formation. 45. 50. Tutto Discussioni Screenshot Immagini Trasmissioni Video Notizie Guide Recensioni Fallout: New Vegas > Discussioni generali > Dettagli della discussione. Head to elevator and come down to the [Vault 19 - Living Quarters] (M32:4). After a pittance of a reward, he’ll offer up another job; help the Powder Gangers forge an alliance with the Great Khans. You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. Just venture west to find a door that requires a keycard to open, beyond which is your destination, but there’s extraneous looting that can be done to the south. We know from Fallout 2 that one of the reasons why the NCR managed to expand peacefully most of the time is because they have a very good propaganda department that wins over the hearts and mind of the population. In Fallout: New Vegas, many more types of weapons fall into the Explosives category. And that about covers it. But the mysterious overlord of New Vegas has his own plans for the future of the Mojave…. In fact, you’ve now explored almost the entirety of the Mojave, with a few exceptions… exceptions that will be the focus of the next few sections of the guide. Although genuinely passionate about his cause, he was sti… 51. This course of action will be covered below, under the “The Powder Khans” header. 46. So ends your involvement with the Powder Gangers. EDIT: As u/DeathtoPants pointed out, siding with Elijah in Dead Money is perhaps the worst ending. The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. Once you’re done looting, return to the eastern part of the vault and enter the Overseer’s offices and talk to both Samuel Cooke and Philip Lem, who both have a task they’ll give you, if you offer to make yourself helpful. Fallout: New Vegas [edit | edit source] Example: A starting Perception of 5 and Luck of 5. Given by: Samuel Cooke [Vault 19 - 1 floor] (M32:1) or Philip Lem [Vault 19 - 1 floor] (M32:2) There are two paths to complete this quest, depending on where you've started it. Fortunately the caves are one big loop, so it shouldn’t be hard to navigate. Cottonwood Cove. If you like Spiked Knuckles, you’ll like these. Games. Once it’s looted, head north through a door, then follow a tunnel west to reach a north-south running tunnel at the western end of the vault. Who could have guessed, money is worthwhile. There are a few frag mines and fire geckosyou have to worry about once you enter. In some rooms along the way you can score more mundane loot, but nothing of note. Along the eastern end of the caves the Geckos will be supplanted by Nightstalkers; the two vermin are clearly unwilling to share living space. Log in to view your list of favourite games. close. The NCR, Mr. House, and Caesar's Legion are battling it out for control of New Vegas. The good news is … If you've decided to side with Philip, talk to him in his office #1 (M32:2). Any weapon that was originally a big gun in Fallout 1, 2, or 3 and used explosion type ammunition (such as the Fat Man, or Rocket Launcher), was moved to this category when the Big Guns skill was removed. Kill the Fire Geckos in this room, then search behind a counter in the south-eastern corner to score a First Aid Box. Random explosion - posted in New Vegas Technical Support: Alright this is really weird especially considering I never had this problem before. Locate the common room (M32A:2) with the pool tables and a hole in the floor. Trending chevron_right. An ideal chronological order of events walkthrough that will take you through the entire Mojave. If you want to arrive at a safe place that’s reasonably nearby fast-travel to Chance’s Map and follow the road south past Nopah Cave and Spring Mt. Destroy the sulfur deposits and Vault 19 in Why Can't We Be Friends? Browse all chevron_right; Browse all chevron_right. Otherwise, you may be in for a world of hurt here. From here if you continue north you’ll find some stairs leading to an elevated metal room, and you can follow the vault structures back west to the beginning of the caves if you wish. The other, however, will reward you for telling them the news and conditions of the new alliance. Make your way to the northern end of the level to find two locked doors, one leading to the Red Sector and the other to the Blue Sector. Post Comment. Before you run off and start any quests, however, go give this area a search; start off by heading south, go through a doorway to the west to reach a cafeteria, in which you’ll find a First Aid Box behind a counter in the south-western corner of the room. All of the endings for New Vegas are on the wiki if you want to check yourself. View all games. You have to go to the [Red Rock Canyon] (MsA:14) and ask Papa Khan (M17:1) if the Powder Gangers may join forces with him. Page 1 of 3 - BOOM! Now you have few choices: If you plant too many explosives and destroy the vault, the mission will fail. hypofrontalist. Speak with Samuel Cooke and/or Philip Lem in the overseer's offices in Vault 19 to receive the two quest options - the offices are located on either side of the vault entrance. The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. Here you’ll find three doors; the ones to the west lead to a pair of bathrooms, each of which have a First Aid Box inside, and the eastern door leads to a clinic. Which route you take doesn’t really matter, both link up further on, and along the way you’ll find mundane vault loot (clothes, chems, ammo and the odd Carton of Cigarettes) and some Terminals with the ravings of Vault 19’s former residents. There are two characters of interest here in this odd vault, one in each of the two Overseer’s offices to the north and south. Mods. As they are such important characters, you can see why ... fallout-new-vegas. Examine the rocks (M32B:2). Leave Bonnie Springs behind and continue following the road south, then east as the road turns. Alternatively, if you followed the red path you will find yourself on the eastern end of the level, where more Frag Mines and Fire Geckos lurk. 0. level 1. Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. Water tower in cemetery: Yeah, weird. With a Barter of 35, the cap reward can be changed to ammunition and/or supplies. References. About explosives, they are certainly some of (if not the) hardest "type" of weapon to use. The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. M1 - Goodsprings M2 - Goodsprings Cemetery M3 - Primm M4 - Novac M5 - Boulder City M6 - Freeside M7 - New Vegas Strip - p. 1 M7 - New Vegas Strip - p. 2 M8 - Cottonwood Cove M9 - The Fort M10 - Sunset Sarsaparilla Headquarters M11 - Nellis AFB M12 - Crimson Caravan Company M13 - Hidden Valley M14 - Vault 3 M15 - Vault 11 M16 - Vault 22 M17 - Red Rock Canyon M18 - Vault 34 M19 - Hoover Dam … Once you're in the Sulfur Cave, you have to clear the whole area out of the Fire geckos. : After planting the C-4 on the Microcline rock, Philip asks the Courier to talk to Papa Khan to secure their alliance. Samuel Cooke is an unique character among NCR convicts. 43. Ask for his work - he wants you to seal the Sulfur Caves. Just an in-and-out without everyone around you going nuts? Fallout: New Vegas Game Guide by gamepressure.com, Given by: Samuel Cooke [Vault 19 - 1 floor] (M32:1) or Philip Lem [Vault 19 - 1 floor] (M32:2). The place is now inhabited by a handful of particularly tough Viper Gunslingers… or at least their leaders are nasty specimens; one sports Combat Armor and the unique Spiked Knuckles, Love and Hate while the other possesses some Metal Armor, Reinforced. His hatred of the Republic is motivated by politics, as he sees the NCR as a corrupt, imperialist, tyrannical beast that forces its system on every man, woman, and child in the wasteland. A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start. Fast-travel to Red Rock Canyon and enter the Longhouse, where you’ll either find Papa Khan sitting at his table, or sleeping in his room [Hard]. Of course, this is all assuming you're playing on pc. No XP, no Caps… not even any Infamy for destroying the vault. 49. At any rate, this makes bigger baddies a lot more interesting to fight since you have a way to pin them down. This mess of caverns is crawling with Fire Geckos and filled with sulfur. Samuel Cooke is the brains behind the Powder Gangers, although his anti-NCR ideologies go beyond what most Powder Gangers seem to want, which is merely survival and freedom. Grab that mundane loot, then explore the room in detail to find several Patient Notes. Path 1. No need to pick a side just yet, just clear the lower levels, then make up your mind. Weapon Info - Love and Hate: Not much to say about these things… not because they’re not good, but they’re essentially clones of normal Spiked Knuckles that deal more damage. It … I recently decided to reinstall New Vegas now that I've purchased Dead Money and Honest Hearts. Months ago when I was first playing aside from some minor bugs everything ran smooth with no real problems. Fallout: New Vegas: Walkthrough: Sidequest: I Put A Spell On You I just beat this mission wasn't really much help on the internet so here goes. Character creation strategies including a run-down of SPECIAL attributes, Skills and Perks. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Open the vault door and head west through a more humble door to reach the occupied interior, where the more motivated Powder Gangers under the leadership of the radical Samuel Cooke have congregated, idle after their escape from the NCRCF. After that return to Samuel (M32:1) the same way you came here. Next Side quests You Can Depend on Me Prev Side quests Wheel of Fortune. Complete walkthrough of all the main quests and side quests, including faction quests and endings. Ultimately, a new overlord of the Mojave will be crowned… but will you place that crown upon the brow of Caesar, the New California Republic, the mysterious ruler of New Vegas… or yourself? Enter the small security station and climb down a manhole to reach the vault. If you've decided to side with Samuel, talk to him in his office #1 (M32:1). Kill the Geckos and disable the mines before proceeding down the hallway to the east, where you’ll find another door that requires a keycard to open. Once you're in the [Sulfur Cave], you have to clear the whole area out of the Fire geckos (M32B:1). War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. I think what might be true is that explosives at higher levels aren't quite as powerful scale wise as guns, so at lower levels explosives will be godly but highly powerful guns will outdo them at level 50 Also you might need more specialization in explosives (namely perks) to ensure you can kill deathclaws easily, at least. To get off to a Blue sector, which unlocks some doors ( M32:3 ) worth... Interstate 15 but I guess people felt it was a reference, though, might! Ran smooth with no real problems let ’ s look at primary statistics or.. 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